Applying for Senior Product Designer β€” Growth at OpenArt AI? Compare this live job with your resume first.

🎯 Tailor my resume
←Jobiba.Me
OA
Active1w ago

Senior Product Designer β€” Growth

OpenArt AIΒ·πŸ“ San Carlos, California, United States

Employment

FULL TIME

Work mode

Remote

Experience

SENIOR LEVEL

Salary

$200K – $350K/yr

Pay vs market Β· Top quarter

This job's pay ($275,000 a year at the midpoint) is higher than over 90% of 111 salary-listed Senior Product Designer jobs in United States in the last 12 months; their median is $190,000.

Salary data β†’

Role overview

Job description

🎬 About OpenArt OpenArt is a leading AI creative platform for visual storytelling, used by millions worldwide. We're building an AI creative partner, powered by the best models in the world, so anyone can make videos, images, characters, and whole stories with the speed and imagination that used to take a studio. We believe the future of creativity is AI-native: not a vending machine for clips, but a partner that understands what you're going for, works alongside you, and helps you finish the whole thing, from a single post to a campaign to a film. Our mission is to empower creators to bring their ideas to life. That's the future we're shaping, and we'd love for you to help design it. ✨ What You'll Do Own the surfaces that turn a visitor into a creator and a creator into a customer: onboarding, first-run, paywalls, upgrade prompts, pricing, credits, and checkout, from first concept through tested experiment. Design the first five minutes: take someone from "I don't know where to start" to a first result they're proud of, shaped by what they came to make. Turn business goals into design hypotheses: activation, conversion, expansion, retention. Design and read the experiments with growth PMs and data, and iterate on what moves the number. Make the value legible: pricing, plans, and credits that people understand in one read, whether they're buying for themselves or a team. Clarity that converts, never tricks. Teach without a manual: reveal what matters when it matters, and let people see what's possible instead of reading about it. Turn winning variants into permanent product, consistent with the rest of OpenArt, and build the patterns so each experiment makes the next one cheaper. 🍿 Our Culture At OpenArt, we value: Ownership & Impact – Design is where the product gets decided, not where ideas go to get polished. You'll shape strategy, not just pixels. Curiosity & Growth – We ask "what if?" a lot, build to find out, and share work early. Collaboration & Openness – Ideas come from anywhere, and so does honest feedback. We co-create with engineers, founders, and the AI itself. Human-Centered Design – AI feels cold by default. We put warmth in the small places: empty states, microcopy, the moment something fails. πŸ”Ž What We're Looking For Hard Skills You've moved a revenue or activation metric with design – onboarding, paywalls, pricing, or checkout, with the before and after to show. Experiment literacy – hypotheses, variants, sample sizes, and reading a result honestly, including the ones you lose. Strong UI craft at speed – a polished variant this week, ten more this month. AI in your daily practice – prototyping in code, Claude, Figma Make or similar, with real opinions on where it helps. Soft Skills Data-curious – you want to know what happened, not just whether it shipped. Bias to ship – you'd rather learn from a real test than debate a mock. Partner to PMs and marketing – you bring the design point of view early. Steady – most experiments lose, and you treat that as information, not a verdict. Strong communicator – you can explain why a change should convert, not just that it looks better. 🀩 Example Ideal Candidate Has owned onboarding, pricing, or paywalls at a consumer or prosumer product and can tell you the number it moved. Writes their own copy and treats an empty state as a design brief. Comfortable in a weekly experiment cadence without letting craft slip. Excited about creators and storytelling , and about the moment someone makes their first thing with AI. 🌍 Location & Work Setup Bay Area (full-time, on-site or hybrid) High collaboration with founders and global engineering team. Visa sponsorship available. πŸ’– Why OpenArt? Millions of people arrive at AI creative tools every month, and most leave at the prompt box. We're building an agent that takes that wall down, and your job is the moment right after: the first time someone says what they want and gets back something they're proud of. Here, growth is part of how the product is designed, not something added after, and that first impression is yours to make. βœ‰οΈ How to Apply Send your resume and portfolio to sultan@openart.ai . Include your resume and portfolio.

More like this

About this listing

  • Source: OpenArt AI's official careers site Β· still listed there on 11 Nov 2026
  • Posted 2 Nov 2026

Jobiba never charges you to apply. Never pay to apply or share OTPs, card or bank details.

Role market pulse

How Senior Product Designer demand looks in United States

67/100 Β· rising

Live jobs

121

Posted 30d

105

30d movement

+1650%

Remote share

47.9%

Salary listed

93.4%

Salary trend 1Y

Not enough history

What they are looking for

Skills & requirements

Department Β· Product & Design

Hiring company

OpenArt AI

Construction

Create AI art, images, videos and music online for free. 100+ models from Google, OpenAI, Seedance & more. β€” all in one place. Trusted by 8M+ creators. Start in seconds.

Related opportunities

Similar active roles

Relevant, currently active roles for this market.

All jobs β†’

πŸ”” Get job alerts

New Product Designer jobs in San Carlos, California, United States, straight to your inbox.

No spam Β· Unsubscribe anytime

Jobiba never asks job seekers for money. Stay safe