Applying for Software Engineering Manager, Engine UI at Roblox? Compare this live job with your resume first.

🎯 Tailor my resume
←Jobiba.Me
R
Active10mo ago

Software Engineering Manager, Engine UI

Roblox·📍 San Mateo, California, United States

Employment

FULL TIME

Work mode

On-site

Experience

SENIOR LEVEL

Salary

$293.8K – $343.3K/yr

Pay vs market · Top quarter

This job's pay ($318,570 a year at the midpoint) is higher than about 90% of 688 salary-listed Engineering Manager jobs in United States in the last 12 months; their median is $238,950.

Salary data →

Role overview

Job description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. Who We Are: We are seeking an Engineering Manager to lead our Engine UI team. Engine UI builds the UI capability of the Roblox engine: the layout, text, styling, and 2D rendering systems behind the UI in millions of Roblox experiences, and behind the Roblox App and Roblox Studio themselves. Whether creators target mobile, desktop, console, or VR, your team will make it possible to author UI once and have it work well on every device, with the quality and performance that meaningful interaction needs. You Will: Lead and grow a team of C++ engineers building the engine’s core UI systems: layout, text and typography, styling, and 2D rendering and effects Own the Engine UI roadmap and its execution, balancing new creator-facing capabilities with performance, stability, and timely fixes for creator-reported bugs Guide the design and review of the public APIs that expose UI capability to Luau, our fast, Lua-derived scripting language that powers user-generated creation Set a performance-first bar so UI stays fast on everything from low-end phones to 8K monitors, using profiling data to drive decisions Partner with the Roblox App, Studio, Rendering, and Localization teams, as well as product and design, all of whom build on the same UI engine Work directly with our creator community to understand their needs and help them achieve their creative vision Recruit, mentor, and develop engineers from early career to senior, and build a culture of ownership and high engineering standards Have fun learning what makes Roblox an amazing platform and place to work, while contributing to industry-leading technologies You have: 8+ years of professional software development experience, primarily in C++, including 5+ years managing engineering teams Strong systems-level C++ judgment: 3D math, templates, and memory management are tools for writing high-performance code, and you use profilers and data to find bottlenecks and measure impact A track record of hiring and growing engineers, and of leading a team through multi-quarter technical projects Experience building or leading work on UI frameworks, browser/layout engines, or game engines, for example WebKit, Chromium/Blink, Gecko, Unreal, Unity, UIKit, the Android UI framework, Qt, or Yoga Shipped APIs and tools that developers of varying disciplines, such as engineers, game designers, and UI designers, find intuitive Clear communication of technical trade-offs and project status to engineers, partner teams, and leadership Experience shipping on constrained platforms such as mobile devices or game consoles (preferred)High standards for design rigor, edge-case handling, and automated testingExperience with Lua/Luau, text shaping and localization (such as HarfBuzz, FreeType, or right-to-left text), or graphics APIs such as Vulkan, Metal, or DirectX is a plus For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $293,800 — $343,340 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

More like this

About this listing

  • Source: Roblox's official careers site · still listed there on 12 Nov 2026
  • Posted 18 Dec 2025

Jobiba never charges you to apply. Never pay to apply or share OTPs, card or bank details.

Role market pulse

How Engineering Manager demand looks in United States

75/100 · rising

Live jobs

833

Posted 30d

673

30d movement

+579.8%

Remote share

30.9%

Salary listed

83%

Salary trend 1Y

Not enough history

What they are looking for

Skills & requirements

Department · Software Engineering

Hiring company

Roblox

Technology

Be part of an amazing team that’s building the world’s largest social platform for play. Every month, over 100 million players come to Roblox to immerse themselves in any game or experience imaginable. Players can create the ultimate theme park, compete as a professional race car driver, star in a fashion show, become a superhero, or simply build a dream home and hang out with friends. Our Mission: to become the global leader in user-generated gaming and creation for all ages. Our Products: The Roblox Imagination Platform™ is a vibrant ecosystem of creators, builders, game players, and adventurers imagining with their friends. Our Roblox Studio IDE allows powerful and intuitive creation, published with a single click to the cloud, and instantly playable with your friends across PC, Mac, iOS, Android, Xbox and Oculus Rift. Integrated matchmaking, persistence, and billing support provide developers rich functionality for building great games and experiences. The Roblox.com website ties this ecosystem together with search and discovery, social networking, and a massive catalog of user made content. Check out our latest news at blog.roblox.com!

Related opportunities

Similar active roles

Relevant, currently active roles for this market.

All jobs →

🔔 Get job alerts

New Software Engineering Manager jobs in San Mateo, California, United States, straight to your inbox.

No spam · Unsubscribe anytime

Jobiba never asks job seekers for money. Stay safe